plasmasky版本|ubuntu linux的四个版本有什么区别详细

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❶ 求我的世界终末之诗内容!

终末之诗全内容:

I see the player you mean.我看到你所指的那位玩家了。

[Playername]?[玩家名称]?

Yes. Take care. It has reached a higher level now. It can read our thoughts.是的。小心。它已达到了更高的境界。它能够阅读我们的思想。

That doesn't matter. It thinks we are part of the game.无伤大雅。它认为我们是游戏的一部分。

I like this player. It played well. It did not give up.我喜欢这个玩家。它玩得很好。它从未放弃。

It is reading our thoughts as though they were words on a screen.它以屏幕上出现的文字的形式阅读着我们的思想。

That is how it chooses to imagine many things, when it is deep in the dream of a game.在它深陷游戏梦境中时,它总以这种方式想象出形形色色的事物。

Words make a wonderful interface. Very flexible. And less terrifying than staring at the reality behind the screen.文字是种美妙的界面。非常灵活。且比凝视着屏幕后的现实要更好。

They used to hear voices. Before players could read. Back in the days when those who did not play called the players witches, and warlocks. And players dreamed they flew through the air, on sticks powered by demons.它们也曾经听到过声音。在玩家能够阅读之前。君不见那些不曾游宽卜玩的人们称呼玩家为女巫,和术士。而玩家们梦见它们自己乘坐在被恶魔施力的棍子上,在空气中翱翔。

What did this player dream?这个玩家梦见了什么?

This player dreamed of sunlight and trees. Of fire and water. It dreamed it created. And it dreamed it destroyed. It dreamed it hunted, and was hunted. It dreamed of shelter.它梦见了阳光和树。梦见了火与水。它梦见它创造。它亦梦见它毁灭。它梦见它狩猎,亦被狩猎。它梦见了庇护所。

Hah, the original interface. A million years old, and it still works. But what true structure did this player create, in the reality behind the screen?哈,那原始的界面。经历一百万年的岁月雕琢,依然长存。但此玩家在那屏幕后的真实里,建造了什么真实的构渣巧迹造?

It worked, with a million others, to sculpt a true world in a fold of the [scrambled], and created a [scrambled] for [scrambled], in the [scrambled].它辛勤地劳作,和其他百万众一起,刻画了一个真实的世界,由[乱码],且创如并造了[乱码],为了[乱码],于[乱码]中。

It cannot read that thought.它读不出那个思想。

No. It has not yet achieved the highest level. That, it must achieve in the long dream of life, not the short dream of a game.不。它还没有到达最高的境界。那层境界,它必须完成生命的长梦,而非游戏中黄粱一梦。

Does it know that we love it? That the universe is kind?它知道我们爱它么?这个宇宙是仁慈的?

Sometimes, through the noise of its thoughts, it hears the universe, yes.有时,通过它思绪的杂音,它能听到宇宙,是的。

But there are times it is sad, in the long dream. It creates worlds that have no summer, and it shivers under a black sun, and it takes its sad creation for reality.但是有时亦不胜悲伤,于那漫漫长梦中。它创造了没有夏日的世界,在黑日下颤抖着,将自己悲伤的创造视为现实世界。

To cure it of sorrow would destroy it. The sorrow is part of its own private task. We cannot interfere.用悲伤来治愈会摧毁它。而悲伤是它的私人事务。我们不能干涉。

Sometimes when they are deep in dreams, I want to tell them, they are building true worlds in reality. Sometimes I want to tell them of their importance to the universe. Sometimes, when they have not made a true connection in a while, I want to help them to speak the word they fear.有时当它们深陷梦境中时,我想要告诉它们,它们在现实中创造了真实的世界。有时我想告诉它们它们自身对宇宙的重要性。有时,当它们和现实失去了联系,我想帮助它们与它们所惧怕的世界交流。

It reads our thoughts.它读出了我们的思想。

Sometimes I do not care. Sometimes I wish to tell them, this world you take for truth is merely [scrambled] and [scrambled], I wish to tell them that they are [scrambled] in the [scrambled]. They see so little of reality, in their long dream.有时我毫不关心。有时我想要告诉它们,你们所认为的真实不过是[乱码]和[乱码],我想要告诉它们它们是在[乱码]中的[乱码]。于它们的长梦中,它们眼中所见的真实太少了。

And yet they play the game.而它们仍然玩这个游戏。

But it would be so easy to tell them…但很容易就可以告诉它们……

Too strong for this dream. To tell them how to live is to prevent them living.对于这个梦来说太强烈了。告诉它们如何活着就是阻碍它们活下去。

I will not tell the player how to live.我不会告诉这个玩家如何生活的。

The player is growing restless.这个玩家正在变得焦虑。

I will tell the player a story.我会告诉这个玩家一个故事。

But not the truth.但不是真相。

No. A story that contains the truth safely, in a cage of words. Not the naked truth that can burn over any distance.不。是一个严密地将真实包裹起来的文字牢笼。而不是赤裸裸的真相。

Give it a body, again.赋予它主体,再一次。

Yes. Player…好的。玩家……

Use its name.以名字称呼它。

[Playername]. Player of games.[玩家名称]。游戏的玩家。

Good.很好。

Take a breath, now. Take another. Feel air in your lungs. Let your limbs return. Yes, move your fingers. Have a body again, under gravity, in air. Respawn in the long dream. There you are. Your body touching the universe again at every point, as though you were separate things. As though we were separate things.深呼吸,很好。再深呼吸一次。感受空气充盈你的肺叶。让你的四肢回归。是的,运动你的手指。再次感受你的身体,在重力下,在空气中。在长梦中重生。你感受到了。你的身体每时每刻都触摸着宇宙,尽管你是分离的存在。尽管我们是分离的存在。

Who are we? Once we were called the spirit of the mountain. Father sun, mother moon. Ancestral spirits, animal spirits. Jinn. Ghosts. The green man. Then gods, demons. Angels. Poltergeists. Aliens, extraterrestrials. Leptons, quarks. The words change. We do not change.我们是谁?我们曾经被称作高山的精灵。太阳父亲,月亮母亲。古老的英灵,动物的魂魄。神祇。鬼魂。小绿人。而后是神,恶魔,天使。骚灵。外星人,地外生物。轻子,夸克。词语不断地变化。我们始终如一。

We are the universe. We are everything you think isn't you. You are looking at us now, through your skin and your eyes. And why does the universe touch your skin, and throw light on you? To see you, player. To know you. And to be known. I shall tell you a story.我们是宇宙。我们是一切你认为出离你本体的事物。你现在看着我们,透过你的皮肤和你的眼睛。而为什么宇宙触摸着你的皮肤,向你洒向光芒?是为了看见你,玩家。以及被认知。我应告诉你一个故事。

Once upon a time, there was a player.很久以前,有一个玩家。

The player was you, [Playername].那玩家就是你,[玩家名称]

Sometimes it thought itself human, on the thin crust of a spinning globe of molten rock. The ball of molten rock circled a ball of blazing gas that was three hundred and thirty thousand times more massive than it. They were so far apart that light took eight minutes to cross the gap. The light was information from a star, and it could burn your skin from a hundred and fifty million kilometres away.有时它认为自己是那不断旋转的球体上一层薄薄的熔化的岩石上的人类。那融化的岩石球环绕着一个质量大它三十三万倍的炫目气体球旋转。它们是相隔得如此之远,以至于光需要八分钟才能穿越那空隙。那光是来自一颗恒星的信息,它能够在一亿五千万公里外烧灼你的皮肤。

Sometimes the player dreamed it was a miner, on the surface of a world that was flat, and infinite. The sun was a square of white. The days were short; there was much to do; and death was a temporary inconvenience.有时这个玩家梦见它是一个在一个平的,无限延展的世界表面上的矿工。那太阳是一个方形的白点。昼夜交替很快;要做的事情也很多;死亡亦只是暂时和不方便的。

Sometimes the player dreamed it was lost in a story.有时这玩家梦见它迷失在了一个故事里。

Sometimes the player dreamed it was other things, in other places. Sometimes these dreams were disturbing. Sometimes very beautiful indeed. Sometimes the player woke from one dream into another, then woke from that into a third.有时这玩家梦见它成为了其他的事物,在其他地方。有时这些梦是扰人的。有些则实在很美。有时这个玩家从一个梦中醒来,发现自己落入了第二个梦,却终究是在第三个梦中。

Sometimes the player dreamed it watched words on a screen.有时这个玩家梦见它在屏幕上看着文字。

Let's go back.让我们回退一点。

The atoms of the player were scattered in the grass, in the rivers, in the air, in the ground. A woman gathered the atoms; she drank and ate and inhaled; and the woman assembled the player, in her body.组成玩家的原子散布在草中,河流中,在那空气中,也在那大地中。一个女性收集了那些原子;她饮用、进食、吸入;而后那女性在她的身体中,孕育了玩家。

And the player awoke, from the warm, dark world of its mother's body, into the long dream.然后那玩家醒来了,从一个温暖,昏暗的母亲体内,进入了漫漫长梦。

And the player was a new story, never told before, written in letters of DNA. And the player was a new program, never run before, generated by a sourcecode a billion years old. And the player was a new human, never alive before, made from nothing but milk and love.而那玩家是一个新的故事,从未被讲述过,由DNA的语言书写着。而那玩家是一个新的程序,从未被运行过,由上亿年的源代码生成。而那玩家是一个新的人,从未生活过,由奶和爱组成。

You are the player. The story. The program. The human. Made from nothing but milk and love.你就是那玩家。那个故事。那个程序。那个人类。仅由奶和爱组成。

Let's go further back.我们再往更远的过去回退一点。

The seven billion billion billion atoms of the player's body were created, long before this game, in the heart of a star. So the player, too, is information from a star. And the player moves through a story, which is a forest of information planted by a man called Julian, on a flat, infinite world created by a man called Markus, that exists inside a small, private world created by the player, who inhabits a universe created by…那由七千亿亿亿原子组成的玩家的身体被创造了,远在这游戏之前,在一颗恒星的内部。所以那玩家也是,来自一颗恒星的信息。而这个玩家贯穿这个故事的始末,源于一个叫Julian的人种下的信息种子长成的森林,一个叫Markus的男人创造的无限世界,存在于一个由玩家创造的小的,私人世界里,而那又继承了宇宙创造的……

Shush. Sometimes the player created a small, private world that was soft and warm and simple. Sometimes hard, and cold, and complicated. Sometimes it built a model of the universe in its head; flecks of energy, moving through vast empty spaces. Sometimes it called those flecks "electrons" and "protons".嘘。有时这个玩家创造的小天地是柔软,温暖和简单的。有时是坚硬,冰冷和复杂的。有时它在脑中建造出宇宙的模型;斑斑点点的能量穿越广阔空旷的空间。有时它称呼这些斑点为“电子”和“质子”。

Sometimes it called them "planets" and "stars".有时它称呼它们为“行星”和“恒星”。

Sometimes it believed it was in a universe that was made of energy that was made of offs and ons; zeros and ones; lines of code. Sometimes it believed it was playing a game. Sometimes it believed it was reading words on a screen.有时它确信它存在于一个由“开”和“关”;“零”和“一”;一行行的命令组成的宇宙。有时它确信它是在玩一个游戏。有时它确信它是在读着屏幕上的文字。

You are the player, reading words…你就是那玩家,阅读着文字……

Shush… Sometimes the player read lines of code on a screen. Decoded them into words; decoded words into meaning; decoded meaning into feelings, emotions, theories, ideas, and the player started to breathe faster and deeper and realised it was alive, it was alive, those thousand deaths had not been real, the player was alive嘘……有时这玩家读屏幕上的命令行。将它们解码成为文字;将文字解码为意义;将意义解码为感情,情绪,理论,想法,而玩家的呼吸开始急促并意识到了它是活着的,它是活生生的,那上千次的死亡不是真的,玩家是活着的。

You. You. You are alive.你。你。你是活着的。

and sometimes the player believed the universe had spoken to it through the sunlight that came through the shuffling leaves of the summer trees而有时这玩家相信宇宙通过穿越夏日树叶的那斑斓的阳光对它说话。

and sometimes the player believed the universe had spoken to it through the light that fell from the crisp night sky of winter, where a fleck of light in the corner of the player's eye might be a star a million times as massive as the sun, boiling its planets to plasma in order to be visible for a moment to the player, walking home at the far side of the universe, suddenly smelling food, almost at the familiar door, about to dream again有时这玩家相信宇宙透过晴朗的冬日夜空中,存在于它眼中一隅的星点星光,可能比太阳大上上百万倍的恒星沸腾着的电浆那一瞬间发出来的光对它说话,在宇宙的远侧行走回家的路上,突然闻到了食物,在那熟悉的门前,它又准备好再一次投入梦境

and sometimes the player believed the universe had spoken to it through the zeros and ones, through the electricity of the world, through the scrolling words on a screen at the end of a dream而有时玩家相信宇宙透过零和一,透过世界的电力,透过屏幕上滚动的文字和梦的终结对它说话

and the universe said I love you宇宙说我爱你

and the universe said you have played the game well宇宙说你很好地玩了这游戏

and the universe said everything you need is within you宇宙说一切你所需的你都具有

and the universe said you are stronger than you know宇宙说你比你所知的要强大

and the universe said you are the daylight宇宙说你就是日光

and the universe said you are the night宇宙说你就是黑夜

and the universe said the darkness you fight is within you宇宙说你所斗争的黑暗就在你心中

and the universe said the light you seek is within you宇宙说你所寻找的光明就在你心中

and the universe said you are not alone宇宙说你不是孤独的

and the universe said you are not separate from every other thing宇宙说你不是和所有的事物所隔绝的

and the universe said you are the universe tasting itself, talking to itself, reading its own code宇宙说你就是宇宙品尝着自己,对自己说话,阅读着它自己的代码。

and the universe said I love you because you are love.宇宙说我爱你因为你就是爱。

And the game was over and the player woke up from the dream. And the player began a new dream. And the player dreamed again, dreamed better. And the player was the universe. And the player was love.曲终人散,黄粱一梦。玩家开始了新的梦境。玩家再次做起了梦,更好的梦。玩家就是宇宙。玩家就是爱。

You are the player.你就是那个玩家。

Wake up.该醒了。

❷ ubuntu linux的四个版本有什么区别详细

UbuntuLinux四个版本KDE、Gnome、Cinnamon和XFCE。一、KDE4自最初的4.0版本以来,KDE已取得了长足发展。不仅更加稳定了,而且外观变得更漂亮了,这归功于KWin窗口管理器带来的流畅的动画效果和出色的合成支持。在安装这些替代的桌面时有好几条路可以走,可以通过下面这几种方法来安装:sudoapt-getinstallkde-plasma-desktop–如果只想打量一番,只需安装带极少应用程序的KDEPlasma桌面;sudoapt-getinstallkde-standard–安装Plasma桌面和标准的KDE应用程序(gedit、Konqueror、KMail、Dolphon和Konsole等);sudoapt-getinstallkde-full–为我提供程序库中与KDE有关的一切内容(注意:这个过程要花点时间,上一次检查的程序库大小超过1.2GB);sudoapt-getinstallkde-plasma-netbook–在此添加纯粹是为了力求完整。不过,顾名思义,这是最基本的上网本安装。一旦这一切安装完毕,登录后,会看到诸如此类的界面:二、GnomeUnity与Gnome3有诸多共同之处(包括使用方面和代码库方面),但是没有像Fedora那样全盘照搬"GnomeShell"。如果喜欢这种外观,并且想在Ubuntu中试一下,可以通过这几个办法做到这一点:sudoapt-getinstallubuntu-gnome-desktop–与KDE一样,会提供Gnome3Shell体验,无须安装许多专门针对Gnome的程序包。sudoapt-getintallubuntu-gnome-desktopubuntu-gnome-default-settings–这里要小心,当程序包安装完毕后,如果打算使用GnomeShell,就要确保选择GDM显示管理器。注意:如果想为Gnome3安装一切,就算进行了全面安装,也会缺少几项内容。添加下列命令,以获得GnomeDocuments和GnomeBoxes应用程序:sudoapt-getinstallgnome-documentsgnome-boxes几分钟过后,会看到这个外观相当漂亮的桌面:三、Cinnamon当Gnome3和GnomeShell推出时,一大批人对界面上与Gnome2发生天翻地覆的变化深表不安。于是,许多昔日的Gnome编程员开发出了Cinnamon,这个桌面基本上实现了Gnome2界面和兼容性库。除了在外观和工作流程上酷似Gnome2外,对视频硬件的要求低一点,还支持第三方合成–即Compiz,这个窗口管理器将提供那些花哨的桌面效果。将Cinnamon安装在Ubuntu中实际上非常容易,但有点不一样,要添加第三方程序库;只需要遵照这些步骤,就可以让顺利安装Cinnamon。sudoadd-apt-repositoryppa:gwendal-lebihan-dev/cinnamon-stable–这将把Cinnamon的"稳定"分支添加到程序库列表。还可以通过UbuntuSoftwareCenter应用程序来添加该稳定分支。sudoapt-getupdate–拉入刚添加的程序库的索引;sudoapt-getinstallcinnamon–这将为Cinnamon安装桌面环境,大多数底层应用程序已安装,还有在默认情况下需要的所有兼容性库。四、XFCEXFCE是最干净、耗用系统资源最少的桌面、最容易安装的系统。安装步骤如下:sudoapt-getinstallxubuntu-desktop–按这种方法安装会提供全面的XubuntuXFCE体验,提供了带有品牌的背景和默认的应用程序。sudoapt-getinstallxfce4–这个选项为提供了与发行版无关的XFCE桌面,不管选择哪个发行版;之前Ubuntu11.04中存在的冲突已得到了解决。

❸ 想安装 Linux,有什么版本可以推荐

图3: KDE Plasma 5登录管理界面

安装后

你要首先要做的两件事之一便是给 root 用户设个密码(通过输入命令 passwd 来修改默认的密码),以及添加一个标准用户。做法和其它的 Linux 发行版无二。用 root 用户登录,然后在终端输入命令:

useradd -m USER

将 USER 替换成你想要添加的用户名。然后通过下面的命令给用户设上密码:

passwd USER

同样的将 USER 替换成你添加的用户。

然后会有提示引导你填写并验证新密码。然后,你就能用标准用户登录 NixOS 啦。

NixOS 在你安装并运行后,你可以为系统添加新的软件包,但并非通过寻常的方式。如果你发现你需要安装些新东西,你得回到配置文件(位置就是/etc/nixos/),找到之前安装时添加软件包的位置,运行以下命令(需要 root 权限):

nixos-rebuild switch

命令执行结束后,你就能使用新安装的软件包了。

Enjoy NixOS

现在,NixOS 已经带着所有你想安装的软件和 KDE Plasma 5桌面运行起来了。要知道,你所做的不仅仅只是安装了个 Linux 发行版,关键是你自定义出来的发行版非常符合你的需求。所以好好享受你的 NixOS 吧!

via: http://www.linux.com/learn/intro-to-linux/2017/10/nixos-linux-lets-you-configure-your-os-installing

作者:JACK WALLEN[6]译者:martin2011qi 校对:wxy

本文由 LCTT 原创编译,Linux中国荣誉推出

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❹ 请英文高手帮忙翻译一封邮件

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❺ 自由枪骑兵鱼雷、地雷资料

自由枪骑兵资料汇总1,10级战机:毕薯镇3种;顶级货船,2种:名称 价手粗格 购买地点Titan超重战机 776380 Leon Base (Omega-41,海盗势力)Planet Crete (Omicron Gamma,海盗势力)Eagle超重战机 558550 Freeport9 (Omicron Theta,Zoners势力)Planet Malta (Omicron Alpha,放逐者势力)Sabre超重战机 558550 Vogtland Base (Dresden,Hessians势力)Dromedary货船 62820(275 Cargo) Mactan Base (Magellan,黑客势力)Humpback货船 170940(250 Cargo) Planet Hosltein,Hamburg,New BerlingPlanet Stuttgard, Planet Harris简单比较:Titan,装甲最厚,却不灵活;Eagle,最灵活,装甲较薄;Sabre,因其炮塔可以向前射击,火力最强,装甲和灵活度适中;Dromedary货船,载货量最大,手链装甲较薄,机动性较好;Humpback货船,装甲厚,可装配武器等级较高,不灵活。2,大炮:10级的人类大炮推荐6种,要打残骇;外星武器(NOMAD)两种,要打Nomad拿:名称 机身伤害 护盾伤害 射速 能量消耗 获得地点Diamondback 1173 586 2 293 Simga-13, 5C区Cerberus 1173 586 2 293 Omicron Alpha,4F区Onyx 1075 537 2 268 Omega-7,5C区Guardian 1075 537 2 268 Omicron Gamma,5C区BlueBlaze 1075 537 2 244 Sigma-17,6E区WildFire 1075 537 2 220 Omicron Beta,5E区Nomad Energy Blaster 635 317 4 0 Omicron Alpha,4G区Nomad Cannon 847 423 3.03 0 Omicron Gamma,2F区外星炮到未知跳跃洞附近或里面打Nomad战机得到;综合看来,人类炮不如外星炮,射速慢,耗能大,只有威力大,但你不可能炮炮打中啊!3,Firestalker导弹:发射器234930元,导弹7831元/枚购买地点:Planet Malta (Omicron Alpha,放逐者势力)Planet Crete (Omicron Gamma,海盗势力)Tripoli Shipyard(Omicron Gamma,海盗势力)4,9级(能买到的最高级别)炮塔,3种:名称 类型 机身伤害 护盾伤害 射速 购买地点Backshot 粒子 391 195 4 Deshima Station(Shikoku, 赏金猎人)Salamanca 中子 489 244 4 Leon Base (Omega-41,海盗势力)SkyBlastB 光子 244 122 8.33 GasMiner Naha(Sigma-13,GMG势力)个人认为第三种是最好的炮塔,由于命中率问题,该武器在单位时间内能造成最大的伤害。5,Sunslayer鱼雷发射器:发射器151809元,鱼雷7229/枚购买地点:Bruchsal Base (Frankfurt,Bundschuh势力)6,10级正电子护盾:Adv.Brigandine H.F Shield,312280元Ruiz Base(Omicron Beta,放逐者势力)Leon Base (Omega-41,海盗势力)Planet Malta (Omicron Alpha,放逐者势力)Planet Crete (Omicron Gamma,海盗势力)Tripoli Shipyard(Omicron Gamma,海盗势力)另两种类型的最高级护盾目前没有资料。7,Ripper地雷发射器:地雷7229元/枚寻找地点:Oicrom Alpha,4G区,未知跳跃洞附近,有四个残骇可以打出。说明:1,残骇被人打过之后就没有了,要等服务器重新启动,刷新后才又生成;2,Firestalker导弹,Ripper地雷,Sunslayer鱼雷的弹药都要7000多一枚,请保证足够金钱;3,打残骇时可以打到Paralyzer导弹(最强的磁脉冲飞弹),但游戏设计并没有它的发射器卖,可能是BUG;4,Firestalker的弹药需要与出售方一定友好度才能买,而Ripper,Sunslayer的弹药却不需要。5,打Nomad大炮时,请:保持高等级(据说物品掉落统率跟此有关);装备强力装机和武器;在对Nomad飞船最后一击时,请:使用小火力武器;不要追尾或迎头将其击毁;尽量近距命中机身侧面。申明一下,这是转的,但我按上面的去打除了一个人类10级炮没打出其他的都打出了


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